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LayersBuilder

Struct LayersBuilder 

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pub struct LayersBuilder<C> {
    pub n_real_layers: usize,
    pub n_virtual_layers: Option<(usize, Schedule)>,
    pub mamba_block: C,
    pub ignore_first_residual: bool,
    pub ignore_last_residual: bool,
    pub class_latents: Vec<ClassLatent>,
    pub residuals: ResidualsConfig,
}
Expand description

Plain (non-serde) factory for Layers. The serializable surface is the concrete MambaLatentNetConfig enum; this is just the generic builder it delegates to.

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§n_real_layers: usize

Number of real (weight-bearing) layers.

§n_virtual_layers: Option<(usize, Schedule)>

Optional virtual-layer scheduling.

§mamba_block: C

Shared block config.

§ignore_first_residual: bool

Zero the first virtual layer’s residual.

§ignore_last_residual: bool

Zero the last virtual layer’s residual.

§class_latents: Vec<ClassLatent>

Stack-level class latents (spliced once before the first virtual layer).

§residuals: ResidualsConfig

Inter-layer residual scheme (defaults to plain additive).

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impl<C: MambaBlockConfig> LayersBuilder<C>

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pub fn new(n_real_layers: usize, mamba_block: C) -> Self

Builder with no virtual scheduling, no class latents, residuals enabled.

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pub fn with_n_virtual_layers(self, n: Option<(usize, Schedule)>) -> Self

Set the optional virtual-layer scheduling.

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pub fn with_residuals(self, residuals: ResidualsConfig) -> Self

Set the inter-layer residual scheme (plain additive vs Multi-Gate).

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pub fn with_ignore_first_residual(self, ignore: bool) -> Self

Suppress the first virtual layer’s residual (see Layers).

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pub fn with_ignore_last_residual(self, ignore: bool) -> Self

Suppress the last virtual layer’s residual (see Layers).

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pub fn init(&self, device: &Device) -> Layers<C::Block>

Allocate and initialise the stack on device.

Auto Trait Implementations§

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impl<C> Freeze for LayersBuilder<C>
where C: Freeze,

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impl<C> RefUnwindSafe for LayersBuilder<C>
where C: RefUnwindSafe,

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impl<C> Send for LayersBuilder<C>
where C: Send,

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impl<C> Sync for LayersBuilder<C>
where C: Sync,

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impl<C> Unpin for LayersBuilder<C>
where C: Unpin,

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impl<C> UnsafeUnpin for LayersBuilder<C>
where C: UnsafeUnpin,

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impl<C> UnwindSafe for LayersBuilder<C>
where C: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.