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//! Raw bindings into the javascript API. //! //! For using those functions, prefer `api::callbacks` instead. use crate::types; use crate::wasm_bindgen; /// Spawn a new overlay. /// /// This is private/hidden for safety. See `spawn_overlay` for more info. /// /// Returns an uid. #[wasm_bindgen(js_name = SpawnOverlayOvrtSysCallback)] pub fn spawn_overlay(uid: i32) { super::spawn_overlay(types::Uid(uid)) } /// Returns a list of open windows and their handles. /// (If user has this option enabled). /// /// Returns `windowTitles`. #[wasm_bindgen(js_name = GetWindowTitlesOvrtSysCallback)] // TODO: check accordingly to reference. // reference: window.GetWindowTitles("completeIntervalWinTitles"); // window.GetWindowTitles("ovrtWinTitles"); pub fn get_window_titles(window_titles: String) { super::get_window_titles(window_titles) } /// (Used for SetContents monitorId). /// /// Returns `monitorCount` (how many monitors are connected). #[wasm_bindgen(js_name = GetMonitorCountOvrtSysCallback)] // TODO: check accordingly to reference. // reference: GetMonitorCount("ovrtMonitorTotal"); // window.GetMonitorCount(callback, data); pub fn get_monitor_count(monitor_count: i32) { use std::convert::TryInto; super::get_monitor_count( monitor_count .try_into() .expect("unexpected negative monitor_count"), ) } /// Get `OVROverlayTransform` of a specified overlay. /// /// Returns `transformInfo`. // https://github.com/swfsql/ovrt-sys/issues/2 #[wasm_bindgen(js_name = GetOverlayTransformOvrtSysCallback)] // TODO: check accordingly to reference. // reference: window.GetOverlayTransform(String(uid), "ovrtWinDetailed"); pub fn get_overlay_transform(transform_info: String) { let data = serde_json::from_str::<types::OVROverlayTransform>( &transform_info, ) .expect("failed to deserialize"); super::get_overlay_transform(data) } /// Get type of overlay. /// (Browser, window capture, desktop capture). /// /// Returns `type`. #[wasm_bindgen(js_name = GetOverlayTypeOvrtSysCallback)] // TODO: check accordingly to reference. // reference: window.GetOverlayType(uid, callback); pub fn get_overlay_type(type_: i32) { super::get_overlay_type(type_) } /// Get bounds of overlay bounding box. /// (Refer to Unity documentation 'Bounds' section). /// /// Returns `bounds`. #[wasm_bindgen(js_name = GetOverlayBoundsOvrtSysCallback)] // TODO: check accordingly to reference. // reference: window.GetOverlayBounds(uid, callback); pub fn get_overlay_bounds(bounds: String) { super::get_overlay_bounds(bounds) } /// Get finger curl positions. /// /// Returns `curls`. /// (Returns 0 for all values if user is in Simulator Mode). #[wasm_bindgen(js_name = GetFingerCurlsOvrtSysCallback)] // TODO: check accordingly to reference. // reference: window.GetFingerCurls("completeFingerCurls"); pub fn get_finger_curls(curls: String) { super::get_finger_curls(curls) }